Hi, Mele.

We're making some progress on it. It looks like there is an incompatibility between the way this server handles some of the packets we send and how we expect it to handle those packets. We've got a "mostly finished" solution to that in the lab here, but it still has one outstanding oddity that we need to get nailed down before anyone tries it out.

Sorry to leave this so long with no reply. It's kind of sticky, and it's possible that we may have to go a different direction with a solution...

I'll be sure to email you when there's a pre-release for you to try out.

Thanks for staying on top of this. <img src="/forums/images/graemlins/smile.gif" alt="" />

- Pete